Offering a Welcoming and Inclusive Space for Play
Familiar Heroes and Kismet Brewing Company value an inclusive, diverse community of players participating at our events. As an player, we expect you to join us in providing an environment that is welcoming and comfortable to participants of all backgrounds.
Here are the expectations that we ask for you to agree to in order to participate at our gaming events.
Put Fun First. No matter what happens at the game tables,
we keep things friendly, respectful, and fun.
Welcome Everyone. Our community includes a range of
diverse people. No matter who sits down at the table, we
make them feel welcome.
Keep It Clean. A good game experience includes the
spaces we play in. Each of us should help maintain a clean
and safe environment for all.
Follow the Rules. We follow all venue and event rules in order to
create an experience everyone can enjoy.
Code of Conduct
All particpants are here to have fun and should always feel safe and included. All participants (players, Dungeon Masters, and organizers)are expected to adhere to the following code of conduct.
Participants must conduct themselves in a manner that is conducive to the enjoyment and safety of others at the event.
- Avoid excessively vulgar, sexual, or overly mature language and themes.
- Follow the DMs lead, avoid arguing with the DM or other players over rules.
- Let other players speak, avoid talking over others.
- Avoid excessive cross-talk that is not relevant to the adventure being played.
- Allow other players to get attention from the DM.
- Discourage others from using social media to bully, shame, or intimidate other participants.
- Avoid phone conversations at the table. If you must take a call, please excuse yourself from the table until your call is completed.
- No tolerance is given for theft or aggressive behavior.
- Theft and aggressive behavior are grounds for immediate removal from the play area and the premises.
- Aggressive behavior includes threats of or actual physical aggression, using racial, gender, or cultural slurs against another participant, and otherwise harassing other participants.
What to do
- Participants who feel as though they are in an unsafe environment should notify the organizer of the event immediately.
- Participants noticing disruptive behavior should make those responsible for the behavior aware of their actions.
- If a participant feels uncomfortable bringing it to the attention of the disruptive individual, the participant should notify the Dungeon Master or organizer of the event immediately.
- The Dungeon Master has the right to ask a disruptive player to leave the table and speak with the organizer.
- The organizer has the right to remove a disruptive or aggressive player or Dungeon Master from the play area or premises.
Adventure Content Warnings
We will always attempt to include content warnings where possible as part of our adventure descriptions during pre-registration and during events to help players understand what content might require a conversation with their Dungeon Master prior to playing.
Safety Tools
Safety tools provide simple rules to make sure everyone’s comfortable and having a good time during our D&D games.
Anyone (including the DM) can say “pause for a minute” any time during the game to break character and discuss the current situation out of character, including stating “I’m not comfortable with where this is going”. The phrase “pause for a minute” interrupts anything else going on in the game. It’s used to break character and discuss or ask questions about anything going on in-game. Think of this as a verbal X card. The person asking for the pause need not explain why they’re asking. It’s important that the group respect the privacy of the person asking and recognize that they simply don’t want something or want to steer the game away from certain subject matter.